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As you journey deep into the dungeon, you will find weapons, items, and long forgotten magic.. ..if you're lucky, it might help you to fight off the droves of mysterious creatures you will encounter. There will be complete darkness to contend with, potions to quaff, secrets to discover, traps to avoid, hats to wear, and treasure that (if...
Release Date: Sep 13, 2013
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$9.99

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Recent updates View all (9)

Humble Weekly Bundle, Updates and a New Game!

April 17th, 2014

This week Legend of Dungeon is featured in the Humble Weekly Bundle!
If you have friends who wanted to check out the game, now is a great time so please let them know! Tower of Guns is also there and a really cool randomized FPS that is totally worth the price! You should totally check these games out!

We've been working on the updates for LoD as well!
Expect to see more about them soon! If you want to keep up with what we are doing follow us on Twitter! @RobotLovesKitty


Also! We've recently started work on our next game, Upsilon Circuit!
It's a really ambitious project (with perma-permadeath) and our dev blog post about it is here if you are curious!

If you like the idea, please join mailing list here: http://upsiloncircuit.com/



Thanks for reading, and as always, stay awesome everyone!!
ːrobotloveskittyː

2 comments Read more

Legend of Dungeon update "Unicorn" now in beta!

February 19th, 2014

The beta for the new update of LoD is live!

We've added: Save on exit, Steam Achievements, in game access to the highscores, etc!

Details on whats in the update, and how to join the beta are on our devblog here: http://robotloveskitty.tumblr.com/post/77220336697/legend-of-dungeon-version-unicorn-beta

The features are all in beta, and your feedback would be really wonderful, especially for Mac and Linux users! Please post in the support forum if you find anything that isn't working, and we'll look into it.

Thanks a ton for all your support, and I hope the update makes the game more fun for everyone!
ːrobotloveskittyː

12 comments Read more

Reviews

“It's challenging to play, pretty to watch and heaps of fun...”
Joystiq

“Legend of Dungeon looks scrumptious”
Rock, Paper, Shotgun

“If nothing else, Legend of Dungeon is a master class in how to make the tried and true feel fresh again.”
Gamezebo

Steam Greenlight

About the Game

As you journey deep into the dungeon, you will find weapons, items, and long forgotten magic.. ..if you're lucky, it might help you to fight off the droves of mysterious creatures you will encounter. There will be complete darkness to contend with, potions to quaff, secrets to discover, traps to avoid, hats to wear, and treasure that (if you make it out alive) will make you a legend.

Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.

Key Features


  • 26 Floors of Randomized Dungeon
  • Tons of Items, Weapons and Magic!
  • Hats, hats, hats!
  • Free Range Boss Monsters with special item drops
  • Random encounter NPC’s to buy from and gamble with etc.
  • Real-Time Beat'em'up style combat
  • 4 Player Cooperative Gameplay (same PC, multiple controllers)
  • Permadeath (with 2+ players, you become a ghost, and collect spirit orbs to resurrect)
  • Randomized Dynamic Music built from 244 tracks
  • Full Controller support
  • Local and Online Score Board
  • Dynamically Shaded Pixel Art and Real-Time Shadows

PC System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Hard Drive: 500 MB available space

Mac System Requirements

    Minimum:
    • OS: Mac OS X 10.5
    • Processor: 2.0 GHz Intel
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Hard Drive: 500 MB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu Linux 10.10
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Hard Drive: 500 MB available space
Helpful customer reviews
630 of 868 people (73%) found this review helpful
78 products in account
10 reviews
8.2 hrs on record
I've been eye-balling this game for a while. It looked pretty, it looked fun, but when I played it... it was bad. There are no classes, you're basically the same person, nothing special. Your appearance is randomized every once in a while, but that's it. You crawl around this tiring dungeon, looking for weapons, hats, potions and magic, but that's not very exciting - and they all feel the same. The combat is SUPER-WEAK for a game that claims to be part beat-em'-up. Want combos? No. Want to dish out a sweet move to clear out the bland enemies? Too bad - no.

The combat is basically pressing and holding down the attack button. Trust me, it's not fun. However, some properties are randomized in the weapons each game, and that's a nice little feature, but it doesn't make up for anything. Here's another problem I have with this game - the floors. They're all the same. Yeah, they're randomized, but no matter HOW RANDOM they are, it's just the same, sodding, mossy walls with a few electric looking cubes that also grow old fast. If it weren't for the text, I wouldn't be able to tell where the hell I was. This game is just grinding. Grind. Grind. Not the fun kind, either.

This game has very little variety. The enemies are generic as all hell, the weapons (except for a few) are also generic, and like I said earlier, the floors are generic, and all of the spells are skulls. However, some items weren't very generic, but that didn't make up for anything. The game also tries to be funny, but it just doesn't work. The sense of humor is awful - god awful. A unicorn ♥♥♥♥ting rainbows... ha ha? Oh... there's a robot... but this is a dungeon! Ha... ha?
I hope you get the point.
Also, I wanna point out that the inventory system is a chore. EVERYTHING is in the same menu, so if you're searching for a heal potion, you might accidentally use a sword, and the enemy just might kill you.

Listen, I know making a game is hard, especially under these conditions. I'm not trying to ♥♥♥♥ all over you and your game, but I just don't like it.

2/10 for the graphics. EDIT - When I said this, I meant that the game only gets a 2 since the graphics are nice.
Posted: November 29th, 2013
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167 of 253 people (66%) found this review helpful
460 products in account
6 reviews
1.3 hrs on record
I was really hoping this game would be good. You can only move and do one type of sword attack, and use items such as apples to refill your health. The level art is always the same no matter what dungeon floor you are on. The game lacks a good inventory system for the tons of items you pick up. Your only way of switching items is cycling through them in a long list.

The little art that appears in the game is fantastic, and the music is great too.

It might be more fun as a co-op game, but you can only play local co-op. I'm not sure who does that on PC. For some reason the pre-release videos of this game made me assume that you had a party of AI heroes, but that is not the case.

Overall, feels a bit half-baked, like an early access title. The game has no back story or lore, it is like an Atari game with pretty graphics. Could be great with some more features such as block and roll commands, real inventory system, and changing dungeon art design every few floors. Needs a save system too. I played for awhile yesterday, came back today and my progress was nowhere to be found.

Edit: After playing the game some more I managed to have a decent run until the game crashed on Level 7. Still not sure I could recommend it yet, but that was the most fun I had with it. Got a badass fire sword and upgraded the hell out of it at the random blacksmith. Also had a magic item that summoned a dark warrior to fight for me. Pretty cool. Realllly needs a quicksave system like Dungeons of Dredmor so you can stop and come back to that point later. I don't have the time to sit down and try to run through all at once.
Posted: December 1st, 2013
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110 of 179 people (61%) found this review helpful
314 products in account
29 reviews
15.6 hrs on record
As good as a rougelite should ever look, interesting lighting effects help break the monotony of these games. Other than that, most of what you'd expect, randomly generated levels, enemies, & Loot. The loot in the game seems a bit sparse, might not entice the most hardcore of rougelite fans. If your looking for a cool indi-game like I was, this one is not bad, worth the sale price. One thing to mention the the fighting system uses a "negative edge" style attack, where your character attacks when you release the button, took me a bit of time to realize, although I improved, I still thought this to be difficult to time the release of button while in the heat of battle. Also, the "streets of rage" perspective is a bit awkward to judge where you are in space but that's whats kinda cool about it too. Overall, It's a good game, great replay value.

8/10
Posted: December 3rd, 2013
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121 of 211 people (57%) found this review helpful
18 products in account
1 review
4.9 hrs on record
Lacking a save option, I can only recommend this game if you have friends to play it with offline. Otherwise, wait until online multiplayer or saving is included.
Posted: November 25th, 2013
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22 of 31 people (71%) found this review helpful
567 products in account
2 reviews
23.4 hrs on record
If you havn't completed this game then shouldn't be writing a review for this game as alot of the reviews people have written are stating incorrect facts.
"You can only move and do one type of sword attack" wrong you can do charged attacks, shoot guns, bows&arrows, cats with laser beam eyes etc.
"You can only use items such as apples to refill your health" apart from the 30hp and 100hp heal potions ?
"Your appearance is randomized every once in a while" you can change your appearance at any time in the tavern even going back to the beginning to do so. Gear also changes your appearance.
"The combat engine is: attack button." you can move and jump to dodge attacks, cast spells(alot of spells including enchanted weapons shooting skulls from being able to summon allied monsters or every item in the game meaning boxes with apples and snakes inside to powerful weapons and enemy monsters), ranged attacks (rocket launchers, muskets, lasers),

Its a great game and the only downfall of this dungeon crawler is that it isnt online multiplayer.
Posted: December 31st, 2013
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Awards

Best Role-Playing Game of E3 2013 Nominee
Machinima

Best of PAX East 2013
WarpZoned's Paxpocalypse List

Golden Sushi of Sophistication PAX Prime 2013
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